It also happened to coincide with the release of Nvidia’s Geforce GTX 10 series, and I managed to score a nice overclocked 1070 early into the chipset’s life. Outside of the additional challenge of building something stout enough to run at least one VM fulltime and handle a modern game simultaneously, the build was quite easy and a lot of fun. I also had plans to virtualize one of my servers which was running on even more ancient hardware than my old desktop was. Beyond gaming, I was planning on going back to college and needed a machine capable of running multiple VMs for labs. In late July I finally had enough reasons to justify building a whole new machine. The biggest reason for that, besides my mighty backlog of console games, was that my PC was approaching relic status and not really up to some of the more demanding new games coming out, to put it mildly. Other than my semi-regular Oblivion updates and my Wing Commander review it seems like it’s been awhile since I’ve discussed any real PC gaming, and outside of a few dips back into World of Warcraft, I think the last time I really discussed spending a lot of time on a semi-modern PC game was when I reported my adventures in Rust two years ago.
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